New GTA 6 Gameplay Leak Appears to Show Robbery, Body Carrying and Crime Reporting Systems

New GTA 6 Gameplay Leak Appears to Show Robbery, Body Carrying and Crime Reporting Systems

Another alleged GTA 6 gameplay video has surfaced online, continuing an unusual wave of unauthorized Grand Theft Auto VI development footage circulating across social media.

The newly circulated video runs for more than two minutes and appears to show Jason interacting with NPCs around what looks like a homeless encampment beneath an overpass or bridge.

Unlike some of the previous clips, which focused on driving, combat and interactions inside restricted properties, this footage appears to highlight smaller open-world systems involving NPCs, robbery, carrying bodies and the way crimes may be reported.

However, Rockstar Games and Take-Two Interactive have not publicly authenticated this specific video, and the footage clearly appears to originate from an unfinished development build.

Any mechanics visible in the video should therefore be treated as work-in-progress systems rather than confirmed features of the final version of GTA 6.

Jason Appears to Rob NPCs in the New GTA 6 Footage

One of the clearest elements shown in the alleged footage involves Jason interacting with NPCs and apparently taking money from them.

During the sequence, the game’s interface displays money being added to the player’s total following interactions with characters.

This could potentially suggest a more contextual robbery system than the one available in GTA V, particularly when combined with the interaction options seen in other recently circulated development footage.

However, the exact rules governing these encounters cannot be determined from the video alone.

Rockstar has not officially detailed how robberies involving ordinary NPCs will function in GTA 6.

GTA 6 Appears to Let Jason Carry NPCs

Perhaps the most noticeable mechanic in the footage is Jason’s apparent ability to pick up and physically carry incapacitated NPCs.

The protagonist can seemingly lift a character from the ground, move while carrying them and later put or throw the person back down.

This immediately recalls some of the physical interaction systems found in Red Dead Redemption 2, where players could pick up and transport bodies.

If a comparable system remains in GTA 6’s final release, it could have broader implications for missions, stealth encounters and interactions throughout the open world.

The footage does not provide enough information to establish how extensively Rockstar intends to use the mechanic, however.

A “Crime Reported” Notification Appears During Gameplay

Another potentially significant detail appears on the right side of the interface.

During the encounter, a notification reading “Crime reported” becomes visible.

That could indicate that GTA 6 differentiates between committing an illegal action and that crime actually being reported.

Such a system could potentially make witnesses more important during open-world crimes, rather than immediately triggering the same law-enforcement response whenever the player commits an offense.

Previous GTA games have already experimented with witnesses and delayed police responses in different ways, while Red Dead Redemption 2 notably featured a more elaborate witness system.

Still, the appearance of a “Crime reported” notification alone does not reveal exactly how GTA 6’s wanted or witness mechanics operate.

New GTA 6 Footage Appears to Reveal Inventory, Weapon Wheel and Healing Systems

Another major detail visible in the newly circulated footage appears to be GTA 6’s inventory and weapon selection system, potentially offering a closer look at how Rockstar is changing one of the franchise’s most familiar mechanics.

During the alleged gameplay, Jason appears to access an interface containing different categories for weapons and other usable items. The system suggests that GTA 6 may move beyond GTA V’s traditional weapon wheel by incorporating a broader inventory where equipment and recovery items can also be managed.

This would not be entirely unprecedented. Development footage from GTA 6’s infamous 2022 leak had already suggested that Rockstar was experimenting with a redesigned weapon wheel and a more limited inventory system inspired in part by Red Dead Redemption 2. Earlier development material reportedly contained recovery items such as painkillers and trauma kits alongside weapons and other equipment.

Healing May Require Items Instead of Simply Waiting

The new footage also appears to provide another look at GTA 6’s health and recovery mechanics.

Rather than relying exclusively on automatic health regeneration, the interface seemingly includes a dedicated option associated with healing. Earlier GTA 6 development footage contained an on-screen message explaining that health would regenerate slowly while recovery items could be accessed through the weapon wheel to replenish health faster.

If that concept remains in the current version of the game, players could potentially carry consumable medical items and decide when to use them during or after dangerous encounters.

That would represent a noticeable change from GTA V and bring GTA 6 closer to the item-management philosophy Rockstar used in Red Dead Redemption 2.

However, Rockstar Games has not officially explained GTA 6’s health system, and interface elements appearing in development builds can change substantially before release.

GTA 6 Could Feature a More Limited Weapon Loadout

The weapon wheel itself may also point toward a significant change in how many firearms Jason and Lucia can carry.

Previous GTA 6 development footage suggested that characters may have a more restricted selection of weapons available at any given time, with larger firearms visibly carried on the character rather than disappearing into an unlimited inventory. Earlier footage also showed weapons being picked up and dropped, another major departure from GTA V’s enormous on-character arsenal.

Recent alleged footage circulating this week has additionally fueled discussion about weapon storage inside vehicles, although the exact relationship between vehicle storage and Jason’s personal inventory remains unconfirmed.

If these different systems are connected, GTA 6 could require players to think more carefully about which weapons and recovery items they carry before entering a dangerous situation.

The concept would resemble Red Dead Redemption 2, where Arthur Morgan’s horse effectively serves as additional weapon storage while the player carries a smaller active loadout.

For now, though, these mechanics should be considered work-in-progress systems visible in alleged development footage, not confirmed features of the final GTA 6 release. Rockstar has yet to officially reveal the finished weapon wheel, inventory or healing system.

The Footage Shows an Encampment Beneath an Overpass

The environment itself is also noteworthy.

The sequence appears to take place underneath a large roadway or overpass, where numerous tents, discarded objects and NPCs can be seen throughout the area.

Rather than functioning simply as scenery, several characters appear to populate and interact within the location.

The scene offers another unofficial glimpse at the variety Rockstar appears to have been experimenting with for Leonida’s open world.

Rockstar’s official GTA 6 material has already emphasized the diversity of Leonida, including dense urban environments, beaches, wetlands, highways and smaller communities.

This alleged footage appears to show a much less glamorous side of the game’s world.

NPC Reactions Continue to Draw Attention

NPC behavior has become one of the recurring points of interest across the recent GTA 6 development footage.

In this video, characters appear to react as Jason moves around the area and becomes involved in confrontations.

Combined with the contextual interactions seen in other alleged footage, the clips potentially suggest that Rockstar has experimented with giving players more ways to interact with ordinary characters throughout Leonida.

The latest video also contains visible interface elements related to Jason’s actions and the consequences of criminal behavior.

None of this establishes how sophisticated GTA 6’s final NPC artificial intelligence will actually be.

Development environments are frequently used to test individual systems independently, and behaviors visible in unfinished builds can be substantially altered before release.

GTA 6 Continues to Show Similarities to Red Dead Redemption 2

Taken together with the previous alleged footage, another pattern is becoming increasingly noticeable.

Several mechanics being discussed by the community resemble systems Rockstar previously developed for Red Dead Redemption 2.

The earlier footage appeared to show Jason picking up an NPC’s hat, contextual interactions during confrontations and more elaborate melee encounters.

Now, this latest video appears to demonstrate the ability to physically carry incapacitated characters.

That does not mean GTA 6 is simply transferring Red Dead Redemption 2’s systems directly into a modern setting. However, it would not be surprising for Rockstar to build upon technology and gameplay concepts developed for its previous open-world title.

The Wanted System May Be More Contextual

The combination of NPC reactions and the “Crime reported” message is particularly interesting when considered alongside other recently circulated footage.

Previous alleged gameplay appeared to display contextual options during encounters with law enforcement, including what looked like an option to surrender.

This newest footage seemingly provides another piece of that system by showing an explicit notification when criminal activity has been reported.

If these elements are connected in the final game, GTA 6 could potentially feature a more granular progression between committing a crime, having that crime witnessed or reported, and eventually attracting police attention.

For now, that remains an interpretation of unfinished development footage.

Rockstar has not officially explained GTA 6’s wanted system in this level of detail.

The Gameplay Is Clearly From an Unfinished Version

As with the other recently circulated GTA 6 videos, viewers should be cautious when judging the game’s visual presentation based on this material.

The footage contains elements characteristic of development gameplay, including unfinished-looking animations and interface components that could be placeholders.

The purpose of internal builds is to develop and test systems, not necessarily to represent the visual quality of the finished product.

This is particularly important given GTA 6’s history.

When approximately 90 development videos were illegally published online in September 2022, Rockstar subsequently confirmed that confidential information had been accessed by an unauthorized third party. The company emphasized at the time that development would continue as planned.

The finished presentation of GTA 6 has since been demonstrated through Rockstar’s officially released trailers and screenshots, which remain the appropriate material for evaluating the game’s graphics.

Another GTA 6 Leak Arrives as Unauthorized Footage Continues to Surface

The latest video adds to several pieces of alleged GTA 6 development footage that have circulated over the past few days.

Earlier clips appeared to show Jason driving around Leonida, engaging in combat, interacting with NPCs and exploring different locations.

Another particularly extensive video appeared to expose development versions of systems involving vehicle theft, property security, melee combat, contextual NPC interactions and police encounters.

The source distributing the footage has also added prominent overlays and promotional material on top of the videos.

Those elements are not part of GTA 6 and should not be confused with Rockstar Games’ interface or official promotional material.

GameRStar News does not reproduce the source’s promotional links, QR codes or information directing users toward the unauthorized material.

Rockstar Has Not Confirmed the Latest GTA 6 Leak

At the time of writing, Rockstar Games has not publicly authenticated this latest footage or confirmed that the mechanics apparently visible within it will be present in the finished game.

This distinction remains essential.

Development builds can contain experimental mechanics, temporary interface elements, unfinished animations and entire systems that are later modified or removed.

The apparent ability to carry NPCs, contextual crime reporting and other elements visible in the footage are therefore interesting indications of what Rockstar has experimented with during GTA 6’s development, but they should not yet be considered final features.

Rockstar’s official announcements, trailers and screenshots remain the authoritative source for information about Grand Theft Auto VI.

GameRStar News is reporting on the existence and general contents of the alleged footage and is not hosting, reproducing or providing access to the unauthorized video.

Frequently Asked Questions

What does the latest GTA 6 gameplay leak show?

The alleged footage appears to show Jason interacting with NPCs around an encampment beneath an overpass. The sequence includes confrontations, money being collected, carrying incapacitated NPCs and a “Crime reported” notification.

Can Jason carry NPCs in GTA 6?

The development footage appears to show Jason lifting an incapacitated NPC and moving while carrying the character. Rockstar has not officially confirmed whether this mechanic will be available in the final game.

Can you rob NPCs in GTA 6?

The footage appears to show Jason obtaining money during encounters with NPCs. However, the complete mechanics surrounding robbery have not been officially explained by Rockstar.

Does GTA 6 have a witness system?

A “Crime reported” notification appears during the alleged gameplay, potentially suggesting that GTA 6 tracks when crimes are reported. It is not yet clear how this system works or whether it will operate this way in the finished game.

Is GTA 6 using mechanics from Red Dead Redemption 2?

Several apparent mechanics have drawn comparisons with Red Dead Redemption 2, including carrying NPCs, taking hats and contextual interactions. Rockstar has not confirmed that these systems are directly based on RDR2.

Is this final GTA 6 gameplay?

No indication suggests that the footage represents the finished version of GTA 6. It appears to originate from a work-in-progress development build, meaning mechanics, animations, graphics and interface elements may have changed.

Is the new GTA 6 gameplay leak confirmed?

Rockstar Games has not publicly authenticated this specific video. Until official confirmation is provided, it should be described as alleged GTA 6 development footage.