A massive batch of internal Rockstar Games development files has reportedly surfaced online, with the material said to total roughly 192GB to 200GB and include source-code-related files, debug tools, cancelled GTA V content, early GTA 6 assets and previously unseen development material.
The files began circulating publicly on September 18, 2026, with dataminers including TJGM sharing discoveries from the archive. Current reporting indicates that the material is not believed to come from a brand-new Rockstar breach, but instead appears to be connected to data originally taken during Rockstar’s major 2022 network intrusion, when early GTA 6 development footage was stolen and leaked.
Rockstar Games and Take-Two have not publicly authenticated the newly surfaced 192GB archive or commented on the discoveries being extracted from it, so individual files and interpretations should still be treated cautiously.
The Leak Reportedly Contains Early GTA 6 Assets and Map Data
One of the most important parts of the newly surfaced archive is material reportedly connected to Grand Theft Auto VI.
Dataminers claim the files contain early GTA 6 development assets, 3D models and technical map-related resources, including low-detail geometry and other material apparently used during development.
Screenshots being shared by TJGM appear to show extremely low-quality development views of parts of the GTA 6 map, including urban areas, coastal sections and what looks like an airport.
These are not polished screenshots from the final game.
If authentic, they appear to represent technical development assets, potentially including LOD — level of detail — geometry, which developers use to render simplified versions of environments at greater distances.
That distinction is important because the leaked material should not be interpreted as showing exactly how GTA 6 will look when it launches.
Rockstar has not published GTA 6’s complete official map, and recent leaked map material continues to remain unofficial.
A Cancelled GTA 5 Liberty City Expansion Is One of the Biggest Discoveries
Perhaps the most significant discovery so far concerns a long-rumored Liberty City expansion for GTA V.
Files reportedly reference a development project known as “LibertyV,” which appears to have been an attempt to bring Liberty City into GTA V’s version of the RAGE engine.
According to researchers examining the files through community tools such as CodeWalker, the project included coastline definitions, audio zones and geographical data representing a reconstructed version of Liberty City.
The leaked map outline suggests Rockstar may have planned a version of Liberty City significantly larger than the city seen in Grand Theft Auto IV.
However, the project was ultimately cancelled.
Exactly how far development progressed remains unclear, and the files themselves do not establish why Rockstar abandoned the expansion.

Claims That Liberty City Could Become GTA 6 DLC Remain Speculation
The Liberty City discovery has immediately revived speculation that Rockstar could eventually use the city as post-launch GTA 6 content.
Some dataminers and community members have suggested that the work created for LibertyV might have been preserved rather than completely discarded, potentially allowing Rockstar to revisit Liberty City in a future GTA 6 expansion or the next generation of GTA Online.
There is currently no official evidence confirming that Liberty City will appear in GTA 6.
Rockstar has not announced a Liberty City expansion, and the newly surfaced files reportedly originate from older development work tied primarily to GTA V.
Any connection between LibertyV and future GTA 6 DLC should therefore be treated strictly as community speculation, not a confirmed Rockstar plan.
Cancelled GTA 5 Story DLC Files Have Also Surfaced
The archive reportedly contains a significant amount of material related to Rockstar’s abandoned plans for GTA V single-player expansions.
Among the most interesting discoveries are assets tied to the long-discussed Agent Trevor storyline.
Leaked development environments reportedly include a large underground complex, an elaborate mansion, spacesuit-related content and what appears to be a spaceship or space-themed mission environment.
Some of those environments appear similar to locations Rockstar later used or reworked for GTA Online content.
That would align with years of reporting and community analysis suggesting that concepts originally developed for GTA V story DLC were eventually repurposed for multiplayer updates.
The archive is also said to contain references to multiple cancelled story concepts, including North Yankton-related material and other unused missions.
Brucie Was Apparently Planned to Have Missions With Franklin
Another unusual discovery involves Brucie Kibbutz, the energetic fitness-obsessed character first introduced in Grand Theft Auto IV.
TJGM claims newly uncovered audio files show that Brucie was originally intended to appear in GTA V’s single-player campaign, with recorded dialogue involving Franklin Clinton.
The audio reportedly includes conversations between the two characters connected to cut mission content.
Brucie ultimately did not play this role in GTA V’s final single-player story, although Rockstar later brought him back in GTA Online.
Because these recordings originate from allegedly leaked internal material rather than an official Rockstar release, their exact context and intended mission structure remain unconfirmed.
Early GTA V Dialogue and Beta Vehicles Were Also Found
The leak reportedly contains material from much earlier stages of GTA V development as well.
Researchers have found fully recorded alternate dialogue, including earlier versions of scenes that later appeared in the final game.
One reported example involves an early version of the “Friend Request” mission, including dialogue between Michael and his daughter Tracey.
The files are also said to contain beta vehicles, including versions of cars that appeared in early GTA V trailers but were modified or removed before launch.
These discoveries offer a rare look at how dramatically Rockstar games can change during development, even after voice recording and asset creation have already begun.
The Archive Reportedly Includes Debug Builds and Internal Development Tools
Beyond cut content, the archive is also said to contain Rockstar’s internal development infrastructure.
Reports mention debug builds, menus, proprietary tools and development files from multiple platforms, alongside discarded GTA Online assets.
These types of files are especially sensitive because they can reveal how Rockstar builds, tests and optimizes its games.
However, reports describing the archive as containing the “GTA 5 source code” require some caution.
During the original 2022 breach, the attacker claimed to possess GTA V and GTA 6 source code. Rockstar confirmed that confidential information and early GTA 6 footage had been stolen, but the exact extent of any source-code theft remained disputed publicly at the time.
The newly circulating archive may contain source-code-related files, debug builds and development resources, but independent technical verification of the full 192GB package remains limited.
This Appears to Be Connected to the 2022 Rockstar Hack, Not a New Intrusion
One of the most important clarifications is that this does not currently appear to be a completely new Rockstar hack.
Rockstar suffered a major network intrusion in September 2022, when an unauthorized third party accessed company systems and obtained confidential information, including early GTA 6 development footage. Rockstar publicly confirmed the breach one day after approximately 90 videos appeared online.
The attacker also claimed to possess GTA V and GTA 6 source code and attempted to negotiate with Rockstar over unreleased data.
Current reporting says the files circulating in September 2026 appear to originate from material connected to that older breach and are only now becoming more broadly accessible.
That makes the current situation better described as a large resurfacing or public release of previously stolen Rockstar material, rather than confirmation that Rockstar’s systems were hacked again this week.
Rockstar Has Not Responded to the New Leak
As of September 18, Rockstar Games and Take-Two Interactive have not issued a public statement specifically addressing the newly surfaced archive.
That means several major questions remain unanswered, including exactly how much of the archive is authentic, whether all files come from the same breach and how complete the reportedly leaked source material actually is.
It is also likely that additional findings will continue to surface as dataminers analyze such a large collection of development files.
Because the archive contains allegedly stolen proprietary material, users should also be cautious of download links being distributed online. Aside from copyright concerns, unofficial archives of this type can carry significant malware and security risks.
For now, the biggest confirmed takeaway is not that GTA 6 is receiving Liberty City or that every leaked asset will appear in the final game.
Instead, the archive appears to provide an unusually extensive look at Rockstar’s abandoned GTA V plans, early GTA 6 development work and internal production history — much of which was never intended to become public.
FAQ
Did Rockstar Games suffer a new hack in September 2026?
There is currently no confirmed evidence of a new breach connected to this archive. Reports indicate that the files appear to originate from material stolen during Rockstar’s 2022 network intrusion and are now resurfacing more widely.
How large is the new Rockstar leak?
The archive is being described as approximately 192GB to 200GB, although Rockstar has not independently confirmed the size or contents.
Does the leak contain GTA 6 files?
Reportedly, yes. Dataminers claim the archive contains early GTA 6 assets, technical map material and development resources, but Rockstar has not authenticated individual files.
Was Liberty City originally planned for GTA 5?
The leaked files reportedly include a project called LibertyV, containing development data for a cancelled Liberty City expansion designed for GTA V.
Is Liberty City coming to GTA 6 as DLC?
There is no official confirmation. Some dataminers believe the abandoned Liberty City work could potentially be reused for GTA 6, but this remains speculation.
Was Brucie supposed to appear in GTA 5’s story?
Newly surfaced audio reportedly suggests Brucie Kibbutz had cut dialogue and missions involving Franklin, but Rockstar has not officially discussed the cancelled content.
Does the leak include the full GTA 5 source code?
Reports describe the archive as containing source-code-related material, debug builds and internal tools, but the completeness and exact nature of the alleged source code have not been independently verified. Claims about Rockstar source code date back to the 2022 breach.
