Take-Two Interactive has begun removing videos and social media posts containing leaked Grand Theft Auto V and Grand Theft Auto VI development material, escalating its response to the massive Rockstar Games archive that surfaced publicly in recent days.
The takedowns were reported on September 21, 2026, after creators and accounts sharing screenshots, videos and technical material from the leak began receiving copyright complaints. The files are believed to originate from the same 2022 Rockstar security breach that previously exposed early GTA 6 development footage, rather than from a newly confirmed hack.
The archive, widely described as being around 192GB, reportedly contains early GTA 6 development assets alongside extensive GTA 5 material, including cancelled single-player DLC, internal tools, unfinished dialogue, beta vehicles and evidence of a scrapped Liberty City project.
Take-Two has not publicly confirmed every individual discovery inside the archive, but its latest copyright enforcement shows that the company is actively trying to limit the spread of material originating from Rockstar’s internal development files.
Take-Two Is Targeting Videos and Posts Containing the Leaked Material
Reports from September 20 and 21 indicate that Take-Two has started issuing DMCA takedown notices against accounts publishing leaked screenshots and footage, particularly material connected to early GTA 6 map assets.
The removals appear to extend beyond GTA 6 alone.
Posts featuring unreleased GTA 5 content, including cut dialogue, cancelled DLC environments and other internal development files, are also reportedly being taken down.
That distinction matters because the newly circulated archive is much broader than a typical GTA 6 leak.
Most of the content analyzed so far reportedly relates to GTA V’s development history, with a smaller portion containing early resources associated with GTA 6.

Rockstar’s Own Policy Explicitly Prohibits Pre-Release Leaked Footage
Take-Two’s response is consistent with Rockstar’s longstanding public policy on copyrighted game material.
Rockstar says that it generally allows fans to upload their own gameplay under certain conditions, but explicitly states that pre-release leaked footage is not permitted and may receive takedown notices.
The policy specifically says that leaked pre-release footage can be removed regardless of how the person posting it obtained the material.
That gives Take-Two a clear basis for targeting unreleased GTA 6 footage and internal Rockstar assets appearing across YouTube, X and other platforms.
The current situation is also more serious than normal gameplay sharing because the archive reportedly contains stolen internal development material, rather than footage captured legally from a retail copy.
The Takedowns Do Not Automatically Confirm Every Leak Claim
Take-Two’s copyright action will inevitably be interpreted by some fans as confirmation that the leaked material is authentic.
That conclusion requires caution.
A DMCA takedown indicates that Take-Two is asserting rights over the material being distributed, but it does not independently prove that every community interpretation, file description or claim attached to the leak is accurate.
For example, the archive reportedly contains what dataminers describe as early GTA 6 map resources, but some of those files may simply represent unfinished LOD assets, development tests or discarded concepts rather than content that appears in the final game.
The same caution applies to theories involving cancelled GTA 5 content being reused in GTA 6.
Nothing about Take-Two’s takedown activity confirms that Liberty City will become GTA 6 DLC, for example.
The 192GB Archive Reportedly Includes Early GTA 6 Map Assets
One of the most widely shared discoveries from the archive involves extremely early GTA 6 map material.
Dataminers have published low-detail images showing sections of what appears to be an unfinished Leonida environment, including coastal areas, city geometry and an airport.
The footage is visually rough because the assets appear to come from an early development stage and may use simplified Level of Detail geometry rather than final game models.
That means these files should not be treated as a direct representation of GTA 6’s finished map.
Even so, Take-Two reportedly began targeting posts containing this material shortly after it spread publicly.
Cancelled GTA 5 Liberty City DLC Is Among the Biggest Discoveries
The archive has also revealed more evidence surrounding Rockstar’s abandoned plans for GTA 5 single-player content.
Files reportedly reference a project involving Liberty City, with map data suggesting Rockstar experimented with bringing a redesigned version of the GTA IV city into GTA V’s engine.
Community analysis suggests the planned version of Liberty City could have been substantially expanded compared with GTA IV.
However, the project was never released.
The leak has already revived speculation that Rockstar could eventually reuse some of that work for GTA 6 or a future GTA Online expansion, but there is no official confirmation that Liberty City is currently planned for GTA 6.

Agent Trevor DLC Material Is Also Being Shared
Another major part of the leak concerns the long-cancelled Agent Trevor single-player DLC.
The archive reportedly contains mission-related assets and large environments associated with the expansion, including a spaceship, underground areas, a mansion and spy-themed locations.
Former Rockstar developers had previously discussed GTA 5 story DLC that was abandoned as GTA Online became increasingly successful.
The new files appear to provide considerably more detail about how far some of those ideas progressed before being cancelled.
Some of the environments and concepts also resemble content that Rockstar later incorporated into GTA Online.
Cut Brucie and Franklin Dialogue Was Discovered
Dataminers have additionally uncovered what appears to be unused dialogue involving Brucie Kibbutz and Franklin Clinton.
The audio suggests Brucie, originally introduced in GTA IV, was planned to appear in GTA V’s single-player campaign and potentially participate in missions with Franklin.
Brucie eventually returned through GTA Online instead.
The leaked audio offers another example of how extensively Rockstar’s story content can change during development before reaching the final game.
This Is Believed to Be Old 2022 Data, Not a New Rockstar Hack
One of the most important details surrounding the latest leak is its origin.
Current reporting indicates that the archive comes from Rockstar’s September 2022 security breach, when confidential company data and approximately 90 early GTA 6 development clips were stolen.
The files reportedly remained in limited circulation for years before spreading to a much wider group and eventually becoming publicly available in September 2026.
That means the current incident should not automatically be described as a new Rockstar cyberattack.
Instead, it appears to be older stolen data becoming widely accessible for the first time.
Take-Two Has Already Been Aggressive Against Other GTA 6 Leaks
The company’s response is also consistent with how Take-Two handled another GTA 6 leak only weeks earlier.
In August 2026, a user operating under the name Cyberleek began posting unauthorized GTA 6 gameplay footage.
Take-Two responded with copyright takedowns and later pursued DMCA subpoenas involving Discord, Microsoft, X and YouTube as part of an effort to identify people connected to the leak.
Take-Two described that investigation as “rapidly evolving” in court filings.
The latest wave of removals therefore shows that the company remains highly aggressive about protecting unreleased GTA 6 material and internal Rockstar development data.
More Leak Discoveries Could Continue Even as Posts Are Removed
The size of the archive means new discoveries may continue appearing for some time.
Researchers are still examining thousands of files reportedly containing source-code-related resources, debug builds, cut missions, audio, vehicles, environments and development tools.
Take-Two’s copyright enforcement could make public distribution more difficult, but it is unlikely to immediately stop dataminers from continuing to analyze material already downloaded.
For GTA 6 specifically, the situation creates another challenge for Rockstar only weeks before launch.
Grand Theft Auto VI is scheduled for November 19, 2026, on PlayStation 5 and Xbox Series X|S.
For now, Take-Two’s message appears clear: publicly reposting Rockstar’s stolen development material may result in removal, even when the content concerns older or cancelled projects.
FAQ
Is Take-Two removing GTA 5 and GTA 6 leak posts?
Yes. Reports indicate that Take-Two has begun issuing takedowns against videos and posts containing leaked Rockstar development material.
Does the takedown prove the entire 192GB leak is real?
No. The removals show that Take-Two is asserting copyright over certain material, but they do not verify every interpretation or claim being made about the archive.
Is the 192GB archive from a new Rockstar hack?
Current reporting says no. The material is believed to originate from Rockstar’s 2022 security breach and only recently became widely public.
What GTA 6 content is reportedly in the leak?
The archive reportedly includes early map assets and other GTA 6 development resources, although Rockstar has not authenticated every file publicly.
What GTA 5 content was leaked?
Reported discoveries include the cancelled Liberty City expansion, Agent Trevor DLC, cut dialogue, beta vehicles, internal development tools and unreleased assets.
Is Liberty City confirmed for GTA 6?
No. There is no official confirmation that Liberty City will appear in GTA 6 or future GTA 6 DLC.
Can Rockstar remove leaked GTA 6 videos?
Rockstar’s published policy states that pre-release leaked footage may be taken down, and Take-Two reserves the right to enforce its copyrighted material.
